Resources

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  • Moving Beyond Computer Literacy: Why schools should teach computer science
  • Provided by National Center for Women and IT
  • Computer Science
  • General Learning Resources, Articles
  • For Educators, Scientists and Engineers
  • NCWIT Talking Points are short advocacy and conversation cards to help people talk to others about computing and IT. This card provides information about the value of computer science curriculum for students, educators, local and national economies as well as global society.
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  • Offer Computing Workshops and Camps: They Benefit Both Students and the Teachers Who Offer Them
  • Provided by National Center for Women and IT
  • Computer Science
  • General Learning Resources, Articles
  • For Educators, Scientists and Engineers
  • This card (and its accompanying website) is a resource for computer science teachers that offers ideas for partnering, existing curriculum, and materials for implementation. The curriculum offered can be used in many settings other than camps or workshops and could be used by community partners as well.
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  • NCWIT Award for Aspirations in Computing
  • Provided by National Science Teachers Association
  • Computer Science
  • General Learning Resources
  • For Educators
  • The NCWIT Award for Aspirations in Computing recognizes young women at the high-school level for their computing-related achievements and interests. By generating visibility for these young women in their local communities, the NCWIT Award for Aspirations in Computing encourages their continued interest in computing, attracts the attention and support of educational and corporate institutions, and emphasizes at a personal level the importance of women's participation.
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  • By the Numbers: Statistics about Women and IT
  • Provided by National Center for Women and IT
  • Computer Science
  • General Learning Resources, Articles
  • For Educators, Scientists and Engineers
  • This NCWIT-produced resource presents the most compelling statistics on women's participation in computing and information technology, on a single page.
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  • Why Should Young Women Consider a Career in Information Technology?
  • Provided by National Center for Women and IT
  • Computer Science
  • General Learning Resources, Articles
  • For Everyone
  • NCWIT Talking Points are short advocacy and conversation cards to help people talk to others about computing and IT. This card gives adults talking points and additional resources for a conversation with their daughters and/or other young people. The main message is that IT offers meaningful work, security, and high salaries (with a bachelor’s degree), along with flexibility and variety. Information is provided to address these specific questions: What should you tell a young woman about a career in IT? How can a young woman prepare now for a career in IT?
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  • Computer Science-in-a-Box: Unplug Your Curriculum
  • Provided by National Center for Women and IT
  • Computer Science
  • Hands-On Projects, Curriculum and Lesson Plans, Games
  • For Educators
  • Computer Science-in-a-Box: Unplug Your Curriculum introduces fundamental building blocks of computer science -- without using computers. Use it with students ages 9 to 14 to teach lessons about how computers work, while addressing critical mathematics and science concepts such as number systems, algorithms, and manipulating variables and logic. So unplug your computer, and get ready to explore computer science!
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  • NCWIT Promising Practices
  • Provided by National Center for Women and IT
  • Computer Science
  • General Learning Resources, Articles
  • For Educators, Scientists and Engineers
  • NCWIT’s mission is to ensure that women are fully represented in the influential world of computing. We offer practices for increasing and benefiting from gender diversity in IT at the K-12, undergraduate, graduate, and career levels. Promising Practices briefly describe a practice, its research foundations, and a case study, and include references to more information and “how to” implement the practice.
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  • Outreach-in-a-Box: Discovering IT
  • Provided by National Center for Women and IT
  • Computer Science
  • Hands-On Projects, Curriculum and Lesson Plans
  • For Educators, Scientists and Engineers
  • Outreach-in-a-Box: Discovering IT is a program to strengthen and diversify the IT pipeline though outreach to middle schools. Using the box, IT professionals customize and deliver a classroom presentation and engage youth in hands-on activities that inspire and inform them about opportunities in IT.
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  • Gotta Have IT
  • Provided by National Center for Women and IT
  • Computer Science
  • Hands-On Projects, Curriculum and Lesson Plans
  • For Educators
  • Gotta Have IT is an all-in-one computing resource kit designed with educators' needs in mind. A select set of high-quality posters, computing and careers information, digital media and more, the resource kit builds awareness and inspires interest in computing. Gotta Have IT is for all students, but is especially inclusive of girls.
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  • Design and Discovery
  • Provided by Intel
  • Engineering
  • Curriculum and Lesson Plans
  • For Educators
  • Looking for a way to get students interested in engineering? Design and Discovery is a free program that includes a complete, downloadable and reproducible curriculum as well as related resource materials and an implementation guide. Design and Discovery is an academic enrichment opportunity that engages students in hands-on engineering and design activities intended to foster knowledge, skill development, and problem solving in the areas of science and engineering. Design and Discovery is most appropriate for informal education settings with extended blocks of time
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  • Get Kids interested in Engineering with Hands-on Interactive Projects
  • Provided by Intel
  • General Learning Resources
  • For Everyone
  • Design Squad* is a reality TV show produced by PBS where kids compete in a series of engineering challenges. The top prize in the competition is a $10,000 scholarship. Intel Foundation's sponsorship of Design Squad cultivates an environment for kids to appreciate why engineering, math and science skills are important for their future success in the competitive global economy.
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  • Intel Science Talent Search
  • Provided by Intel
  • General Learning Resources
  • For Everyone
  • The Intel Science Talent Search (Intel STS), a program of Society for Science & the Public, is America’s oldest and most prestigious pre-college science competition. The event brings together 40 of the best and brightest young scientific minds in America to compete for USD 1.25 million in awards and scholarships.
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  • Intel International Science and Engineering Fair
  • Provided by Intel
  • General Learning Resources
  • For Everyone
  • The Intel International Science and Engineering Fair (Intel ISEF), a program of Society for Science & the Public, is the world's largest pre-college science fair competition, where students have a chance to explore, discover, and innovate.
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